Here is a rundown of the legacy progression I am proposing. I am open to suggestions and revisions, DM's discretion of course.
Starry Gnosis legacy Progression proposal
material/visual manifestations of shadowstuff
(use penalty/cost table 4-4)
05-A +1DR
06-X -2hp -4skpt
07-B +1D6 eldritch blast -1hit
08-X -1skch
09-B +1DR -2skpt
---------
10-D Hideous Assault -2hp
11-X
12-E at will dim slide -2skpt
13-D +1d6 eldritch blast -1hit
14-X -2hp
15-E +1DR -2skpt
16-D +1d6 eldritch blast -1skch
---------
17-X
18-H At Will Wraithstrike -2hp -2skpt
19-G +1d6 eldritch blast -1skch -2skpt
20-G +1DR -2skpt
===========
net +4 bonus DR/cold Iron
net +5d6 elditch blast
at will dimensional slide
at will wraithstrike
Image provided by Mittenninja:
http://i21.photobucket.com/albums/b276/MittenNinja/246394_1182902410_medium.jpg
Current character sheet:
http://www.dndonlinegames.com/view.php?id=61611
Mitten's Game:
http://www.dndonlinegames.com/forumdisplay.php?f=5019
stats 14 14 16 14 10 9
HP 20 @ 3rd... I'll take stat avg. from now on.
| Level |
Class |
BAB |
F |
R |
W |
Feats |
|
Class Abilities |
EB |
WCL |
SCL |
IL |
| 1 |
Swordsage1 |
0 |
0 |
2 |
2 |
able learning, combat reflexes, dodge, mobility, weapon focus (b) |
|
Maneuvers: Burning Blade (DW), clinging shadow (SH), distracting ember (DW), moment of perfect clarity (DM), sapphire nightmare blade (DM), stone bones (SD), child of shadow stance (SH), Discipline Focus, Quick to act +1 init |
0 |
0 |
0 |
1 |
| 2 |
Warlock1 |
0 |
0 |
2 |
4 |
|
|
Invocation Hideous Blow |
d6 |
1 |
0 |
1 |
| 3 |
Warlock2 |
1 |
0 |
2 |
5 |
Blind Fight |
|
Detect Magic, Invocation: See the Unseen |
|
2 |
0 |
2 |
| 4 |
Warlock3 |
2 |
0 |
2 |
5 |
|
|
DR 1/ Cold Iron |
2d6 |
3 |
0 |
2 |
| 5 |
Warlock4 |
3 |
1 |
3 |
6 |
|
|
Deceive Item, Invocation: Shatter |
|
4 |
0 |
3 |
| 6 |
Crusader1
|
4 |
3 |
3 |
6 |
Spring Attack |
|
damage pool 5 Maneuvers: Martial Spirit Stance (DS) // Crusader Strike (DS), Douse the Flame (WR), Foehammer Strike (SD) Tactical Strike (WR), Mountain Hammer (SD)
|
|
4 |
0 |
3 |
| 7 |
generic warrior1
|
5 |
5 |
3 |
6 |
|
|
Sneak attack +2d6
|
*3d6 |
4 |
0 |
4 |
| 8 |
Shadowlord1 |
5 |
5 |
5 |
6 |
|
|
shadowsight, shadowjump 20/lvl/day |
|
4 |
1 |
4 |
| 9 |
Shadowlord2 |
6 |
5 |
6 |
6 |
Adaptive Style |
|
Shadowblur |
|
4 |
2 |
5 |
| 10 |
Shadowlord3 |
7 |
6 |
6 |
7 |
|
|
Shadow Walk |
|
4 |
3 |
5 |
| 11 |
Shadowlord4 |
8 |
6 |
7 |
7 |
|
|
Shadow Pounce |
|
4 |
4 |
6 |
| 12 |
Swiftblade1 |
9 |
6 |
8 |
9 |
extend spell, Martial Maneuver: Revitalizing Strike (DS) |
|
Swift Surge: +1 dodge and ref |
|
4 |
4 |
6 |
| 13 |
Swiftblade2 |
10 |
6 |
9 |
10 |
|
|
Blurred Alacrity: 20, 30, 40, 50 |
*4d6 |
4 |
5 |
7 |
| 14 |
Swiftblade3 |
11 |
7 |
9 |
10 |
|
|
Sudden Casting, Invocation: Flee the scene |
5d6 |
5 |
5 |
7 |
| 15 |
Swiftblade4 |
12 |
7 |
10 |
11 |
Martial Maneuver: Divine Surge (DS)
or Bonesplitting Strike (SD) or White Raven Strike (WR)
|
|
Arcane Reflexes:Int to Init Swift Surge: +d6 if 10ft |
|
5 |
5 |
8 |
| 16 |
Swiftblade5 |
13 |
7 |
10 |
11 |
|
|
Evasive Celerity 20, 30, 40, 50 |
*6d6 |
5 |
6 |
8 |
| 17 |
Swiftblade6 |
14 |
8 |
11 |
12 |
|
|
Fortified Hustle (ex) |
|
6 |
6 |
9 |
| 18 |
Swiftblade7 |
15 |
8 |
11 |
12 |
Bounding Assault, Martial Maneuver: Elder Mountain Hammer (SD) |
|
Swift Surge +2 dodge and ref |
|
6 |
6 |
9 |
| 19 |
Swiftblade8 |
16 |
9 |
12 |
13 |
|
|
Diligent Rapidity, |
8d6 |
7 |
6 |
10 |
| 20 |
Swiftblade9 |
17 |
9 |
12 |
13 |
|
|
Perpetual Options, Invocation: Fell Flight |
|
8 |
6 |
10 |
telflammar shadowlord spellist
http://spelldb.com/showSpell.php?class=158
Skills needed
10 Hide
10 Move silent
6 concentrate
6 spellcraft
xtras
tumble
use magic device
balance
sopt
listen
Sloppy table, but whatever.
Here is what's on my gear wishlist:
1. Glaive with extendig reach property
2. Best armor possible with 0% arcane spell failure
3. Battle Belt
4. As much stuff as possible to give me eventual access to teleport as move and swift actions
5. Anything to boost my HP
7. Int boosts for more spells per day!
8. Dex boost for more AoO
9. Wands Wands Wands
10. Chausible of Fell Power (?)
I'll be playing glaive if I can get extending, I'll have great field control
Turns out virtually all my teleport powers are standard actions.. which won't hurt so much at level 20, but that is FAR away. Others that are willing to get me more actions to increase pounces when avaiable si good... channelling spells with martial striks is pretty cool.. and from behind the line, that will be nice support.
This guy is a "help me help you" kinda character.
Gear (5300, right?)
10 -- Dark Goggles
308 -- Masterwork Glaive
400 -- Feather Token: Tree
2100 -- Mithril Chain Shirt
2000 -- Handy Haversack
2000 -- Starry Gnosis The Orb
500 -- Grab bag of gear: 30 lbs.
Remaining: 1982
Comments (5)
Anonymous said
at 6:25 pm on Oct 29, 2007
5400 for gear at ECL 4 + 100 (or the items) from your region (see Player's Guide to Faerun for details)
Anonymous said
at 6:48 pm on Oct 29, 2007
"it's friggin mithril." - I love it.
Anonymous said
at 7:12 pm on Oct 30, 2007
THanks mittens. I gotta post that pic you sent of Laeric. He looks disturbed and dangerous. I'll want to upgrade to mithril breastplate eventually... I'll have it stained black for fun.
I assume my "grab bag of stuff" is okay, then?
Anonymous said
at 9:17 pm on Oct 30, 2007
Yep.
Anonymous said
at 1:12 am on Oct 31, 2007
woot!
*reaches for cast iron skillet and taragon*
now we're cookin!
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